The continuing adventures of Tarra Khash, Hrossak, in the Primal Land at the dawn of time.
Long before Atlantis and Mu, in olden Theem’hdra the Primal Continent, there existed a world of swords and sorcery, of magic and mayhem, and of wizards, demons, and alien gods from far, dark stars. One of the principal players in this land of myth and legend was Tarra Khash, Hrossak, an inveterate wanderer and adventurer.
Join Tarra now in the ultimate challenge, the ultimate quest: to save a world from the menace of pit-spawned demons, called up from hell by Sorcery in Shad!
Long before Atlantis and Mu, in olden Theem’hdra the Primal Continent, there existed a world of swords and sorcery, of magic and mayhem, and of wizards, demons, and alien gods from far, dark stars. One of the principal players in this land of myth and legend was Tarra Khash, Hrossak, an inveterate wanderer and adventurer.
Join Tarra now in the ultimate challenge, the ultimate quest: to save a world from the menace of pit-spawned demons, called up from hell by Sorcery in Shad!
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